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In this video we present the design of a cost-effective wearable sensor to detect and indicate the strength and other characteristics of the electric field emanating from a laptop display. Our bracelet can provide an immediate awareness of electric fields radiated from an object used frequently. Our technology thus supports awareness of ambient background emanation beyond human perception. We discuss how detection of such radiation might help to “fingerprint” devices and aid in applications that require determination of indoor location.
Today, many people fear electromagnetic fields. They believe that ambient fields can negatively influence their health. Perhaps, by visualizing the presence of common electromagnetic (EM) fields, users might feel in control of difficult-to-perceive information and transcend their fear, beginning the process of recognizing and moving beyond fear. An analogy might be found in the cheap RF power meters that are sold to enable people to gauge radiation leakage from their microwave ovens. Conversely, providing users with blind data could increase their paranoia when low-level field leakage from common appliances is visualized. Clearly, people need to be educated in how to properly interpret this data. Regardless of one’s belief on the health impact of background EM fields, visualizing the unseen in this way always leads to fascinating and playful exploration. All devices emit background signals (electrostatically, magnetically, acoustically, and optically) that are characteristic of particular devices and also sometimes indicate that device’s mode of operation. Indeed, government contracts mandate that computers and displays used in highly classified work be kept in shielded rooms (SCIFs) to thwart espionage that monitors such background leakage fields.
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This is a fun video that Etienne Mineur predicted I would love! It presents a selection of Fashion designers ideas from the 30’s, for instance the very visionary electric belt adapts itself to the body. The woman of tomorrow will move in an atmosphere that is scientifically kept at the right temperature! Apparently, the man of the future will wear both a telephone and a radio! Can we make this dream finally possible?


An electric belt will adapt the body to climatic changes and a dress that consists of a transparent net will probably catch the men!



A wedding dress made of glass, a dress adaptable for morning, afternoon or evenings and an electric headlight to help find an honest man!

Finally, this awesome outfit for the man of the future who will be fitted with a telephone, radio, and containers for coins, keys and candies!
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Posted by Cati Vaucelle @ Architectradure
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Categories: fashion · fun · technology
Yazna and ++, created by Luca Bertini, are two computer virus in love, roaming from one computer to another computer to find each others. Their passage do not damage computers. Their passage is soft, invisible and extremely fragile. They live a few moments in your more instable computer folders, they leave a small sign of their presence and if they don’t find each other, they go back. In the event of an actual meeting, maybe their will give birth to a wanderful color dot baby. Feel free to look at their posology.

Yazna and ++
Working on data narratives, Luca Bertini created Nacre, a synthesized creature stubbornly trying to protect itself from unmanageable amounts of data. Interferences and anomalies retrieved from the net are perceived as a hostile external body and thus analyzed and converted into a shield through a frantic, abnormal growth.
Posted by Cati Vaucelle @ Architectradure
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Categories: art · concept design · virus · visualization
As a child I empowered my toys with all kinds of will of their own. We all have one day stood up on a chair pretending it was a boat crossing Niagara Falls. Well Yuichiro Katsumoto did it. He creates objects that become anything you want with noises. By combining common household commodities with computers, Yuichiro Katsumoto works on ubiquitous computing. He created a set of daily objects that give our everyday lives a whimsical spin.

He created Amagatana an umbrella for enjoying a blissful walk after a rain.
Amagatana is a mystical sword for enjoying the blithe feeling after the rain. When you swing Amagatana, you can hear the sound of swords clashing from the headphone. Amagatana seems to be just a plastic umbrella. You also seem just like a cheerful person when you are playing Amagatana. However, the umbrella exists beautifully in your hand as a “sword”. On your way home, Amagatana offers you the world of make-believe. Then, you will be able to get a feel for heroes of comics, cartoon, and video games. It’s your own pleasure, which nobody can notice.
He also created Fula, a muffler for warming the user’s body and soul on a cold winter’s day. Ordinary mufflers protect our body against the cold by blocking the cold air. However, Fula warms the user by encouraging him to physically move, by fluttering its fabric in a superhero-like manner in response to the user’s muscular contractions. Through acting in accordance to the flutter, the user can warm his body, and by seeing the reflection of his heroic self in store windows, his soul as well. Fula can also be used in conjunction with Amagatana, to have the two interact together.
I found this awesome video on Youtube. You gotta watch this video. It is too funny.
Posted by Cati Vaucelle @ Architectradure
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Categories: HCI · design · music · technology

Keep on Smoking by Michel de Broin
As an alternative to petrol, this custom-made bicycle transforms kinetic energy produced by the cyclist into smoke. The will to power is a renewable energy resource that can be recuperated by a power generator supplying enough electricity to operate a smoke machine. The work is the result of two coupled machines; the one human is productive and the other machine, consumptive. This coupling of machines produces smoke, a waste energy that is liberated freely in the atmosphere.
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Posted by Cati Vaucelle @ Architectradure
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Categories: art · bicycle · design · smoke · sustainability

You are getting better day after day.
I discovered these placebo pills by Broadhong Design on Idealist. The idea is that the more you take the pills, the more the pills get smaller. Each pill has the same effect, the only thing that differs is their size. The psychological effect happens when progressively the tablet-taker transitions from bigger pills to smaller pills. The taker might feel a physiological (mostly psychological) change as in they are getting better as the tablet become smaller. According to the designers, such Placebo effect actually helps patients to recover from physical injuries and psychological trauma.
I also found on the designer’ site these intriguing pill-candy. The concept is that each patient has a right on his/her pill information, effect and prescription. Here the pills are wrapped in candy’s paper, so the patient can easily recognize the pill’s name. Apparently, it also works as a quick way to know what kind of pills they missed from their prescription.

Still implicitly working on the emotional attachment to pills and pharmaceutical treatment, the design team worked on Kisses Pills. You give a present such as kisess pills to your lover who just caught a cold. He/she picks and chooses a kisses pill according to his/her symptom.
Labels: Pink for a nasty cold. Blue for a runny nose. Green for a sore throat. Finally, they can take away the bitterness of the medicine by eating a real chocolate wrapped in silver color!

Posted by Cati Vaucelle @ Architectradure
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Categories: concept design · culture · design research · medicine · pill · placebo
Our childhood was filled with creatures hidden in the dark. The feeling of them existing outside of our imagination was a source of interaction with the physical world, creating places for them to live. Our imaginary friends were sharing our secrets, they were our closest partner in the world discovery. One book that I recommend on the subject is The House of Make-Believe
: Children’s Play and the Developing Imagination by Dorothy G. Singer and Jerome L. Singer, one of my favorite book on imagination and child development.

Children interacting with Kage no Sekai
When I discovered Kage no Sekai, I immediately felt in love with it. The piece projects cute tiny creatures on shadows -and only on shadows- so that anyone can play with them, try to grab them, make them exist in specific places with shadows created just for them, or even trap them (see video of the children interaction with the system).

Photo by the authors of Kage no Sekai
“This device expresses this perspective not by using existing media but in the real world itself. The mechanism is concealed, giving the device the appearance of an ordinary piece of furniture. Although at first glance it looks like a regular wooden table, if you look at the shadows on its surface you’ll see the movement of mysterious life forms. When you approach it to have a better look, they sense your presence and hide away. They do not emerge while human shadows are cast over the table, but the life forms hiding within a distant shadow are watching them.”
Video
Posted by Cati Vaucelle @ Architectradure
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Categories: children · creativity · imagination · inspiration · shadows · technology · video